#6192 Super Mario Galaxy + Super Mario Galaxy 2 v1.2.0 + 5 Switch Emulators
Genres/Tags: Arcade, Jump and run, Third-person, 3D
Companies: Nintendo, Nintendo EAD
Languages: ENG/MULTI11
Original Size: 7 GB
Repack Size: 4.2 GB
Download Mirrors (Direct Links)
- Filehoster: DataNodes (Speed & Usability) [Use IDM]
- Filehoster: FuckingFast (REALLY Fucking Fast 🙂 )
- SOON Filehoster: MultiUpload (10+ hosters, interchangeable) [Use JDownloader2]
Download Mirrors (Torrent)
- 1337x | [ Magnet ] [.torrent file only]
- Tapochek.net
Screenshots (Click to enlarge)
Repack Features
- Based on two scene Switch releases: Super_Mario_Galaxy_NSW-VENOM (3.7 GB) & Super_Mario_Galaxy_2_NSW-VENOM (2.8 GB)
- Games version: v1.2.0
- Ryujinx (v1.3.2, June 10, 2025, 32 MB), Citron (v0.7.1, October 3, 2025, 31 MB), Eden (v0.0.3, September 4, 2025, 28 MB), Sudachi (v1.0.15, March 25, 2025, 22 MB) and Torzu (Initial Build, November 19, 2024, 85 MB) Switch emulators are included and preconfigured
- Switch Firmware v20.3.0 (340 MB) added
- Use the included custom launcher to test all five emus and use the one which performs better on your system
- 100% Lossless, but NOT MD5 Perfect: encryption was removed for better repack size
- NOTHING ripped, NOTHING re-encoded
- Smaller archive size (compressed from cumulative 7 to 4.2 GB)
- Installation takes 2-4 minutes (depending on your system)
- After-install integrity check so you could make sure that everything installed properly
- HDD space after installation: 7.1 GB
- Language can be changed in emulators’ settings
- At least 2 GB of free RAM (inc. virtual) required for installing this repack
Bypassing softlock on the 1st cutscene of SMG1
On most systems ALL emulators may give you a softlock or emulator crash right before or right after the first cutscene. There are different yet unstable ways to bypass it, so for simplicity I’ve included the save file right after that cutscene. So you may start the game as usual, play until you softlock, quit it and replace the save with the one I’ve included and continue from it.
Copy “GameData.bin” from “_Save post-cutscene” folder to:
for Ryujinx:
Right mouse button on the game title, “Open User Save Directory”, copy “GameData.bin” to “MarioGalaxy” folder, replacing the existing one.
for all Yuzu forks:
Right mouse button on the game title, “Open Save Data Location”, copy “GameData.bin” to “MarioGalaxy” folder, replacing the existing one.