#3082 Bayonetta 3 v1.1.0 + Ryujinx Switch Emulator
Genres/Tags: Action, Slasher, Third-person, 3D
Companies: PlatinumGames, Nintendo
Languages: RUS/ENG/MULTI10
Original Size: 17.2 GB
Repack Size: 9/9.2 GB
Download Mirrors
- 1337x | [ Magnet ] [.torrent file only]
- RuTor [ Magnet ]
- Tapochek.net
- Filehoster: MultiUpload (10+ hosters, interchangeable) [Use JDownloader2]
- Filehoster: ZippyShare
- Filehoster: BayFiles
- Filehoster: OneDrive (Uploaded by DyR0 t(-_-t), compatible with torrent mirrors)
Screenshots (Click to enlarge)
Repack Features
- Based on Bayonetta_3_NSW-VENOM Switch scene release: v-bayonetta_3.xci (15,971,909,632 bytes)
- Bayonetta_3_Update_v1.1.0_NSW-VENOM (2 GB) applied over
- Ryujinx (v1.1.335.0, October 30, 2022, 43 MB) Switch emulator is included and preconfigured
- Switch Firmware v14.1.1 (321 MB) added as a requirement for Ryujinx
- To boost performance on Ryu emu, disable the V-sync option either before boot up or while playing to see the FPS difference. (Screen tearing may happen, so beware)
- 100% Lossless, but NOT MD5 Perfect: encryption and internal compression were removed for better repack size
- NOTHING ripped, NOTHING re-encoded
- Selective Download feature: you may skip downloading and installing of either English or Japanese voiceovers
- Smaller archive size (compressed from cumulative 17.2 to 9/9.2 GB)
- Installation takes 3-6 minutes
- After-install integrity check so you could make sure that everything installed properly
- HDD space after installation: 26.2 GB
- Language can be changed in emulator settings
- Use older build of Ryujinx from “_Ryujinx Windows 7” folder to play on Windows 7, if the included build doesn’t work for you
- At least 2 GB of free RAM (inc. virtual) required for installing this repack
A few known issues remain with v1.1.333.0 (updates in the future will fix most if not all those bugs):
- Godrays cover the screen in certain areas. On Nvidia, use driver version 516.xx/517.xx to avoid this. A fix is being looked into.
- Texture Recompression is required to avoid running out of VRAM. Enable it if you run into an “out of device memory” crash.
- Cutscene audio can desync. No solution as of yet.
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