Categories: Lossless Repack

Titans of the Past

#6363 Titans of the Past


Genres/Tags: RPG, Tactics, Dungeon crawl, 3D, First-person
Company: Devil’s Dozen Games
Languages: ENG/MULTI3
Original Size: 3.4 GB
Repack Size: 2.2 GB

Download Mirrors (Direct Links)

Download Mirrors (Torrent)

Discussion and (possible) future updates on CS.RIN.RU thread

Screenshots (Click to enlarge)



Repack Features

  • Based on Titans.of.the.Past-TENOKE ISO release: tenoke-titans.of.the.past.iso (3,673,016,320 bytes)
  • 100% Lossless & MD5 Perfect: all files are identical to originals after installation
  • NOTHING ripped, NOTHING re-encoded
  • Significantly smaller archive size (compressed from 3.4 to 2.2 GB)
  • Installation takes 2-6 minutes (depending on your system)
  • After-install integrity check so you could make sure that everything installed properly
  • HDD space after installation: 3.3 GB
  • Language can be changed in game settings
  • Repack uses XTool library by Razor12911
  • At least 2 GB of free RAM (inc. virtual) required for installing this repack
Game Description
As the name implies, this game stands on the shoulders of the Titans of the Past: games like Wizardry, Might and Magic VI-VIII, The Bard’s Tale, Eye of the Beholder, and Legend of Grimrock.

Another meaning of the game’s name is hidden inside the game’s lore for you to uncover. But we know for sure our players are clever and already have some good guesses.

We’re a Ukrainian team making a game for an old-school, hardcore audience – just like us. We are creating a game we love and want to play, and we hope you will enjoy it as well.

First person party-based RPG – Delve into the carefully handcrafted dungeons in first-person view, but command a party of characters. Develop their skills; find, choose, and tune their equipment; learn and use spells and abilities that any 90s gamer feels familiar with. Customize your Adventurers with the ability to add custom Portraits, Voices, and Personalities. Beware, the game is hard, tough as nails.
Real time with a twist – The game world moves only when you move – so it’s a mix of real-time action and thoughtfulness of a ‘pause when you wish’ approach.
Class constructor – Create any type of a fantasy hero you want! We love games that allow us to put at least hundreds of hours into theorycrafting our builds. For those who love it as well – we’ve made a Class Constructor. This is where multiclassing also comes in. Considering the amount of Classes and Skills to pick from, there are many wild possibilities.
Go adventuring – Embark on procedurally generated Adventures and choose your path between nodes like Dungeons, Campfires, Shops, Unexpected Events, etc. Make your decisions carefully, considering different Dungeon Modifiers that can hinder or ease your way and bring more loot, XP, resources – or peril.
Delve the dungeons – Dungeons are hand-crafted to provide the best experience, and we also care about replayability. Monsters spawn, secrets, and gameplay-affecting mutators are randomized.
Develop your town – You’ll have a good place to put the resources you bring from your adventures – your town! Like you do it in Heroes of Might and Magic, construct buildings and upgrade them. That unlocks new options for character creation – races and classes; new items to buy; new skills and spells to learn; new crafting opportunities; and so on.
Gear up – The itemization in the game is procedural and quite complex. Expect something similar to Diablo and other ARPGs: prefixes, suffixes, tiers, rerolling until you are satisfied, and a bit of farming for BIS items.
Content numbers – 35 classes; 15 races; 30 monsters; 35 skills with 4 mastery levels each; 200+ spells (also with 4 mastery levels); 200+ items; 100+ item affixes; 30 mutators, boons, and perks.

Game Features

  • Character classes govern what skill a character can develop, and to what extent.
  • Skills have 4 levels of Mastery, each with its own bonuses.
  • Classes have Class Abilities so warriors don’t just swing their swords, and have buttons to press.
  • Races provide stat bonuses and also govern which classes are available for characters.
  • Lots of stats – from basic ones such as HP and Energy to Crit Chance, Crit Multi, a whole bunch of D&D-inspired attributes. Also there are cooldown modifiers, true hit and true miss chances, blocking, regeneration, resistances, attack and defense and so on.
  • Items come with suffixes and prefixes so you can judge yourself if the item is BIS or trash.
  • You can craft on items you find or buy!
  • Spells come in 4 varieties – for each Mastery level. A Grandmaster Fireball is so hot it’s actually plasma. A Master Heal becomes AOE. Each spell has something interesting to offer.
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Tags: ENGMULTi3

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