Categories: Lossless Repack

Distraction Machine

#3498 Distraction Machine


Genres/Tags: Arcade, Logic, Rhythm, Puzzle, Side, 2D
Company: Miscellaneum Studios
Languages: ENG/MULTI4
Original Size: 2.7 GB
Repack Size: 597 MB/1.2 GB

Download Mirrors

Discussion and (possible) future updates on CS.RIN.RU thread

Screenshots (Click to enlarge)


Repack Features

  • Based on Distraction.Machine-TENOKE ISO release: tenoke-distraction.machine.iso (2,911,045,632 bytes)
  • 100% Lossless & MD5 Perfect: all files are identical to originals after installation (ONLY when installed with the game trailer!)
  • NOTHING ripped, NOTHING re-encoded
  • Selective Download feature: you may skip downloading and installing of game trailer
  • Significantly smaller archive size (compressed from 2.7 GB to 597 MB/1.2 GB)
  • Installation takes less than a minute
  • After-install integrity check so you could make sure that everything installed properly
  • HDD space after installation: 2.7 GB
  • Language can be changed in game settings
  • At least 2 GB of free RAM (inc. virtual) required for installing this repack
Game Description
Caught in the crossfire of warring cults in the midst of an undead apocalypse, a community of survivors perseveres through the power of music!

Welcome to Island City, a bustling metropolis that’s fallen prey to feeders, undead hordes who feast on the living. Government and its military have been wiped out leaving survivors to fend for themselves. The Children of Arms carve out their territory, mowing down the living and undead alike. The Purified seek to rid the world of feeders and humanity itself through fire. The Marauders wreak havoc, taking what they want and partying ‘til the end of it all. And the Quartier is one of too few fortified communities forced to endure the chaos. But this microcosm is exhausted, depressed, overwhelmingly on the brink of collapse. Its survivors could use a distraction.

You are The Distractor, the Pied Piper of the Undead, and the master of the Distraction Machine, a musical device cobbled together with bike parts & found objects that seems to control feeders. It also has the power to soothe, embolden or manipulate the living. The power and mystery of this machine can only be wielded by You.

Will your music save your people or lead them to ruin?

There are two major ways to play Distraction Machine – the story-driven Chronicle Mode and the open ended Conductor Mode for you to explore.

The apocalypse has destroyed the Old World. Survivors cling to hope, scavenging for supplies, and reclaiming territories full of resources. Each group survives in their own way resulting in turf wars with casualties swelling the feeders’ fetid ranks. Caught in the crossfire of warring cults, a community of survivors perseveres through the power of music. In Chronicle Mode, your choices and the music you create have the power to change people, their relationships to each other and how the community as a whole functions for better… or for worse.

Game Features

  • Diverse cast of characters with a wide variety of wants, needs, and ambitions
  • 2.5D Animation – A comic book art style allows for the characters to pop out on the screen and contribute to the DIY aesthetic
  • Puzzles – Fulfill musical requests from NPCS in your community and beyond using a set number of instruments, themes, or music box configurations with creative puzzle solutions
  • In Conductor Mode, endless music creation with no narrative elements, allowing you create and share your music with friends.
  • Loop Library – A collection of music loops from drum beats, melodies and soundscapes you can mix and match give you the power to create complete original music easily
  • Playsheets – Grid assigned to each instrument where loops can be loaded to or individual notes can be placed.
  • Both modes will allow for sharing music and give you the opportunity to remix songs by your friends!
  • A storyline that connects with the world from our Z’Isle comic series
  • Choices within dialog
  • Diverse roster of characters with full backstories to make them multidimensional
  • Unique cyclepunk aesthetic
  • Unlike most music games (that are rhythm based) musical composition is key to gameplay
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